AI Insights · Timothy · April 2022
Top 5 Pirate Games Performance in Denmark: Q1 2022
Explore the performance of the top 5 pirate-themed games on a unified platform in Denmark during Q1 2022, with insights on weekly downloads, revenue, and active users.
The first quarter of 2022 saw varied performance among the top 5 pirate-themed games in Denmark on a unified platform. Here’s a detailed look at their weekly downloads, revenue, and active users.
Pirate Kings™ experienced fluctuating weekly revenue, peaking at around $1.7K in the first week of January and ending the quarter with approximately $1K. Weekly downloads for the game saw a significant spike in mid-February, reaching 80, but gradually declined to around 34 by the end of March. The weekly active users showed a similar pattern, starting at 382 and dropping to 255 by the end of the quarter.
Pirates of the Caribbean : ToW from JOYCITY Corp had notable weekly revenue spikes, peaking at approximately $2.9K in late December and maintaining a steady range between $700 and $1.5K throughout the quarter. Weekly downloads showed modest growth, with the highest at 59 in early March. The game’s weekly active users increased slightly, starting at 58 and reaching 74 in mid-March.
Kingdom of Pirates saw its highest weekly revenue in mid-March at around $1.2K. Despite this, the game had a decline in weekly downloads, starting at 47 in early January and dropping to as low as 10 by the end of March. The weekly active users also decreased, starting at 52 and falling to 29 by mid-March.
Age of Sail: Navy & Pirates had a more modest revenue performance, peaking at around $546 in early January and ending the quarter at approximately $99. Weekly downloads were minimal, with a peak of 7 in mid-January and sporadic activity thereafter. The game had very few active users throughout the quarter.
Prize Blast from Full Game Ahead showed a consistent decline in weekly revenue, starting at around $295 in late December and falling to approximately $51 by the end of March. Weekly downloads were also low, peaking at 82 in early January and dropping to near zero for most of the quarter.
This data is sourced from Sensor Tower, where more detailed insights can be found.